Blend-IN provides youth workers with the unique opportunity to obtain knowledge and practical experience related to inter-cultural communication and management in a different, dynamic format. The creation of a simulation game, which aims to immerse the youth workers in realistic situations and point them to the correct solutions, is a precedent for this kind of training of youth workers. Blend-IN provides a more interactive environment, which stimulates situations of intercultural communication and management case studies, related to initiatives with a more integrated approach towards youth work and network activities.

The project is implemented under the framework of the European Commissions’ Programme Erasmus+, within Key Action 2: Cooperation for innovation and the exchange of good practices, Action: Strategic partnership for youth.